FANDOM


Look! Weapons!


Weapons
Type Sybtype Name Cost Damage Effective Weight Reach/ Range AP Parry Oversized 2 handed
Blunt Flail Light flail 150 Str+d4 6
Blunt Flail Flail 200 Str+d6 8
Blunt Flail Great Flail 600 Str+d8 25 2 -1 Y
Blunt Hammer Warhammer 250 Str+d6 8 1
Blunt Hammer Maul 400 Str+d8 20 2 -1 Y
Blunt Hammer Sledgehammer 550 Str+d10 32 1 -1 Y Y
Blunt Other Gloves/Knucklers 20 Str+d4 1
Blunt Other Instrument 500 Str+d4 1
Blunt Stick Staff 10 Str+d4 8 1 1 Y
Blunt Stick Rod 200 Str+d4 1
Piercing Knife Dagger 25 Str+d4 1 0/3/6/12
Piercing Knife Rapier 150 Str+d4 3 1
Piercing Polearm Spear 100 Str+d6 5 1/3/6/12 1 Y
Piercing Polearm Halberd 250 Str+d8 15 1 1 Y
Piercing Polearm Lance 300 Str+d8 10 2 2
Piercing Polearm Pike 400 Str+d8 25 2 Y
Slashing Axe Axe 200 Str+d6 2
Slashing Axe Battle Axe 300 Str+d8 10
Slashing Axe Great Axe 500 Str+d10 15 1 -1 Y
Slashing Axe Ogre Axe 630 Str+d12 22 1 2 -1 Y Y
Slashing Katana Wakizashi 500 Str+d4+2 3 1 1
Slashing Katana Katana 1000 Str+d6+2 6 2
Slashing Katana Ōdachi 2000 Str+d8+2 12 1 3 Y Y
Slashing Sword Short sword 200 Str+d6 4
Slashing Sword Long sword 300 Str+d8 8
Slashing Sword Great sword 400 Str+d10 12 -1 Y
Slashing Sword Bastard sword 500 Str+d12 16 1 -1 Y Y


Oversized: Cannot be drawn and used in the sqame round, Cannot be concealed, Cannot be carried in waist, Wielder becomes shaken on failed fighting roll.

Flail: Weapon can reach around corners, ignoring cover bonus

AP: Slashing weapons pierce all armor, Blunt weapons pierce rigid armor only.